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Dry Ice

Other (Compound) Special

Ingredients: NOBLE II + CHILL I + 3x Distilled Water

Risk DC: 16

Recommended Tier: 5

Effect:

This alchemy crafts a block of Dry Ice. If it's placed on the ground, it will extinguish and prevent any fires from happening within 10 feet of it. Any creature close to the ground inside the radius risks suffocation. It will freeze any liquids it comes in contact with.

Alternatively, can be formed in the shape of shards, which can then be fired at a target using a ranged weapon in a range of 60 feet. When the shards hit the target, they deal 2d8 cold damage, and reduces its speed by 10 feet until the start of its next turn.

This attack scales up by 1d8 when you reach 5th tier (3d8), 7th tier (4d8), 9th tier (5d8), and 10th tier (6d8).


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