Chemist Transmutation program
Base Stamina Cost: 1
Casting Time: 1 action
Range: 30 feet
Duration: Instantaneous
You cause the very ground underneath a creature to shoot up to 15 feet.
Any creature in the space affected must make a Dexterity saving throw, or receive 1d6 damage and be pushed 5 feet away. If the creature is flying, it is knocked prone instead.
Overload: You may increase the damage die by 1d6 for every 3 Stamina, to a limit of 21 Total Stamina (7d6 Extra).
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