Mordenkainen's Monsters of the Multiverse
Plant Camouflage. The vegepygmy has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.
Regeneration. The vegepygmy regains 3 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn’t function at the start of the vegepygmy’s next turn. The vegepygmy dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Claw. Melee Weapon Attack: +4 to hit 1d20+4 , reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage 1d6+2
Sling. Ranged Weapon Attack: +4 to hit 1d20+4 , range 30/120 ft., one target. Hit: 4 (1d4+2) bludgeoning damage 1d4+2