Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Boomstick

Weapon

Legendary Requires Attunement

You gain a +1 bonus to attack and damage rolls made with the Boomstick. When firing the Boomstick, you can add your Strength modifier to your damage roll. Additionally, the Boomstick does not suffer disadvantage when firing at an adjacent target. Due to the inner workings of the weapon, no further modifications can be made by class features.   Misfire. When you roll an attack roll and the dice roll, before modifiers, is equal to or lower than the weapon’s misfire score, the weapon jams. A jammed weapon cannot be used until you use your action to fix the weapon’s malfunction.   Firearm Ammunition. The ammunition used from a firearm is destroyed upon use. All firearm unless stated otherwise use bullets.
Awakened
When a character awakens this item, apply the following changes to the item's traits.
  • Increase the bonus to attack and damage rolls made with Boomstick to +2
  • Boom Goes The Dynamite. When Boomstick hits a target it explodes in a 5-foot radius. The projectile can be fired at an unoccupied space within its range. Creatures other than the target within this blast radius must succeed on a DC 15 Dexterity saving throw, taking half the damage rolled on a failed save and no damage on a success. The wielder of Boomstick is immune to this damage.
  • Explosive. If you make an attack against a target within half Boomsticks normal range, you deal 2d12 fire damage instead of the normal 2d10 fire.
  • Exalted
    When a character exalts this item, apply the following changes to the item's traits.
  • Increase the bonus to attack and damage rolls made with Boomstick to +3
  • Boom Goes the Dynamite's explosion increases to a 10-foot radius.
  • Click Click Boom. If you have not spent any movement and are standing on a solid surface, you can expend all movement and activate Click Click Boom. You point Boomstick at the ground and fire, hurling yourself up into the air. You can reach a maximum height of 30 feet and can move 30 feet in any direction before falling back to the ground. Moving in this way does not provoke opportunity attacks. You can use Click Click Boom a number of times per day equal to your proficiency bonus, regaining all uses after you finish a long rest.

  • Type Damage Damage Range
    Martial Ranged 2d10 Fire Ammunition (40/120 ft), heavy, loading, two-handed, misfire 1



    World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

    Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

    • Speed up prep with a whole library of community statblocks you can copy (and edit!)
    • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
    • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
    • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
    • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
    • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
    • Collaborate with players and GMs to build the campaign setting of your dreams 
    • NEVER lose your notes!

    GET STARTED TODAY!

    Take the first step. Create your account. Your world and characters await!

    100+ RPG systems