Smoke Arrow
4-level Conjuration
Casting Time: 1 action
Range/Area: touch
Components: VS
Duration: 5 rounds
This spell turns a single piece of ammunition
into a smoke bomb. When the enchanted
ammunition strikes its target,
the ammunition deals the normal damage
for its type and immediately bursts into a
cloud of thick smoke. The cloud surrounds
the creature in a 10-foot radius and follows
the creature for the duration of the spell.
Creatures inside the cloud are heavily
obscured to anyone outside the cloud and
vice versa.
Creatures inside the smoke cloud must
make a Constitution saving throw. On a
failed save, the creature gains the poisoned
condition. The condition goes away
as soon as they are out of the cloud.
A strong wind dissipates the cloud in 1
round. The spell is lost if the ammunition
fails to hit its target. Any ammunition used
for this spell is automatically lost when the
spell ends. The spell does not function underwater.
At higher levels: When you cast this
spell using a spell slot of 5th level or higher,
the number of pieces of ammunition
that you can enchant increases by one for
each spell level above 4th.
Available for: Sorcerer, Artificer