We have arrived in Akek, and we immediately set in motion our plan to reimburse Olma and retrieve her ally. We have acquired a local ranger to lead us to the location of the individuals reported to last be seen with the quarry. We shall second this person in order to see if he remains competent while inebriated. While searching for Olma’s contact we came into contact with the enemy camp, which seemed to be guarded by a fearsome beast. A Manticore that launched sharp projectiles from its tail. Luckily, Olma had acquired a potent poison from one of the sailors to incapacitate it and allow us to kill it without any risk to ourselves. Continuing forward, we came across the ruin that the contact supposedly knew about, and after a few skirmishes including one with the traitorous ranger, the contradtictory draconian Amonian managed to retrieve Olma’s contact without a fight. While suspicious, we never agreed with Olma to get into conflict with the contact’s captors, though they remain on the list. We now consider our debt to her finished. On the way out of the ruin, we came across a myterious being called the Creatlach, a nature entity who has granted us boons for waking it up, as well as entrusting us with defeating Torbin, the stout man who apparently seeks to destroy the jungle. Torbin, as contactractor of our quarry Huville, is our best bet of finding the Navigator again, if Huville remains in his employ.