6. Oasis and Allies by Merosh | World Anvil

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Wed 7th Apr 2021 10:54

6. Oasis and Allies

by The Muscle Bard Merosh

Through the air we sail to the Oasis of the White Palm and find a compound of Sand Voyagers, Dervish ruled by a Sheik, and ruins scattered in the desert around a lagoon. Refreshment and rooms are secured with Happy Hogan and Fi befriends rodents for intelligence on the Sand Voyagers, revealing a connection with goblins. We visit the Sheik and learn both the SV leader and Princess Shadala, betrothed of the Sheik's son, are missing. Thallan and I enjoy the dancing and stories of a servant girl while Cramus and Fi peruse the scrolls of their Archive before we offer assistance. In the afternoon we dive in the lagoon finding a statue of Vogon and some small treasures.
 
Having left Jamis in charge of the airship under the moniker Riss Crangel we return to find him speaking with a paladin, fighter, and rogue who seek us at the direction of the Timeworn Sentinels. Grim, a half-orc sworn to Assuran's vengeance, and Belus, a blue dragonborn of the Shone Baret, seem capable and trustworthy. Floki remains a mystery - a halfling of surprising talents of both a roguish and musical bent but if they trust him, we will also in some measure. They agree to assist in our quest and after nightfall we explore a hidden entrance to a monolith.