FUCKING STUPID ASS BEETLES AND MY MENTAL BREAKDOWN by Ritsu | World Anvil

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Sun 12th Jul 2020 04:29

FUCKING STUPID ASS BEETLES AND MY MENTAL BREAKDOWN

by Ritsu Saiki

10: A few hours before midnight. Starting to travel through the main area of the plains. Grassy plains as far as the eye can see. Khoda is hopeful to encounter his tribesmen. Nothing of note happens.
 
14: Traversing the wilderness that is the plains. Overgrown footpaths of armies of the past are crisscrossing across the plains
 
23: A stillness is in the night air. A sense of danger looms. Hamuro asks if we should go to a town
 
2: Traveling along a road that has been created by old caravan tracks. Our magic protection flames burn out and new lights are lit.
 
14: A lot of distance is covered. We begin to notice that the plant life seems to have less life the further we travel.
 
19: Travel safely for the next hour. Hamuro comes up to the group and we all agree to set camp for a meeting to plan out the future of our travels and allow the soldiers to rest.
In the meeting with Hamuro and Ling: This area seems to be corrupted by Ba Ku's magic. There are violent, aggressive demon creatures that are in the area, attack to kill. The sun clan has an estimate of where Ba Ku landed. We will probably get there before it wakes up. Our job is to help ling and also investigate the town. Ling says that the only way to hurt Ba Ku is to harness energy from the Sun goddess. Demons aren't evil, but they come from chaotic energy.
 
31: Starts to enter a bog. It's not too bad, but the people on horseback almost step on the hives of a flying insect. We manage to avoid it and continue on carefully through the bog. The carriage crushes a nesting hole and 5 swarms of black beetles come out. They wreck my vibe then bounce. We got out of the bog and we are an hour out.
 
10: See the town ahead. Population ~ 20. We get a space in a bunkhouse for 100 gold pieces out of the group fund for the full amenity package. Wake up at 3 PM when the next session begins.