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Week 10, Year 6 New World

The Return

by Ashley Hughes

We start our journey home from Xarnem, our trip back greatly assisted by the markers we placed on the way here. We make excellent time during our first week of travel and manage to steer clear of any misfortune on the way, covering twice the ground we were expecting to.
The second week goes much slower comparatively but fairly average in the grand scheme. In a small clearing surrounded by grasses we find a 10ft wide pit filled to the top with solid crystal, it appears to be about 7ft deep and suspended in the center of it is the vague outline of a humanoid. We try our best to collect samples of the crystal but the most we can achieve is for Kaden to imbed a frost rune across its surface with his magic, it appears almost immune to damage and we are forced to continue on but not until we make a special marker for this location.
During week 3 we cross back into the Emerald Plains and as we cross the treeline the party triggers an arrow trap. I manage to dodge out of the way instinctively as i hear the arrows loose but unfortunately my party does not manage to clear it in time. After a closer inspection it appears this was one of the traps set by the goblin invaders during the The Tall Mans war against Fool's Bargain about 5 years ago, we thought we managed to clear all these traps with the goblins help but it appears we missed some.
As we swiftly cross the plains during our last week we manage to spot a familiar face, Daniel the Awakened Bear notices us and moves to greet us. I invite him to join us on the last leg of our journey and he humbly accepts. We escort him to the town gates and inside to the Explorers Guild to make his introductions and to complete our quest, people are hesitant and distrustful of Daniel at first but quickly accepted him as yet another member of the Foolish. We debrief David, complete our quest, and are commanded to rest for at least 3 days before setting out again (Guild Law).

Continue reading...

  1. New Beginnings
    Day 1, Week 1, Year 6 New World
  2. Journey to Xarnem
    Week 6, Year 6 New World
  3. Investigating the melted city
    Week 7, Year 6 New World
  4. The Return
    Week 10, Year 6 New World
  5. Guild mandated time off
    Week 11, Year 6 New World
  6. The long walk to Plorpa
    Week 15, Year 6 New World
  7. A small respite at The Temple
    Week 21, Year 6 New World
  8. The Investegation of Plorpa
    Week 15, Year 6 New World
  9. The long road to Fellin
    Week 19, Year 6 New World