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Fri 16th Aug 2024 12:39

High in the Skies and Deep in the Ground

by Tristan el'Mer

The death of Oblex came none too soon. Virgil and I were both in pretty rough shape when it finally melted away. Underneath thee disgusting ooze that remained was a curiously small box that was rigged up with a rather vicious looking trap. Rhumor managed to open it, though there was a brief moment when we heard more than a single click that I thought he was about to immolated. Among other things inside was a curious circlet that apparently grants the wearer superior intellectual capacities. We collectively decided this should go to Virgil.
 
It took us quite some time to get everyone awakened and safely back to the surface. We cleared out the remaining mimics from the town, and a very thorough interrogation (both magical and mundane) was performed on any remaining people to ensure all of the dopplegangers had been ousted. Our return journey to Hardbuckler was thankfully uneventful. I spent my time making some healing potions and meditating on how to best to communicate with my wyvern mount. It finally came to me, like a strange vision, not unlike the ones that led to me mastering the additional speed and finesse required to wield such a large weapon as the greatsword. Whether from my ancestral knowledge or some twisted gift from Her I find I can now speak directly with my wyvern mount. I have decided to name her Daphne. Being able to communicate with her directly has made it a great deal easier to develop trust, dare I even say a bond, and she more readily accepts direction from me now.
 
Back in town, Nuri was able to spend a bit of time with her grandparents, who insisted that they did not an escort back to Berdusk. And so we made our way towards the cave near Greenest where our adventure first began. Conrad wanted to further investigate the door we had found there, and believed another piece of this amulet, much like the one embedded in his chest, could be found on the other side of the door.
 
We stopped over in Elturel on our way, and were able to convince a young woman by the name of Liao Chai to join our merry band to watch over and care for our wyvern mounts anytime we were not traveling. This did require a fair amount of haggling with her current employer, and even with the young woman herself. I hope she is worth the price we pay her. She has been able to help some of the others more quickly grasp how to manage their mounts as well, which is good. The last thing we need is for one of us to be stung by one of our own wyverns! Nuri knows all too well how badly that hurts.
 
Inside the hatchery cave we found a great many goblin footprints, but no goblins. In the back, where the doorway was, we again had to battle more of those vile smelling troglodytes. Some of them were a great deal stronger than what we had previously encountered. Worse still, the Roper had taken up residence in the trash heap and did not seem interested in the food we brought this time. But we are seasoned warriors now. A cohesive team of battle-hardened fighters and mages. I believe Rhumor took the worst of it, though it did go after Nuri quite a bit as well. Every time Rhumor tried to run and hide, a new enemy would spring up next to him. Virgil and I initially focused on taking out the Roper, and then we were able to aid our allies in clearing out the remaining troglodytes.
 
Conrad’s touch activated the door. It was eerie. The door began to glow, and the fire in his chest intensified, even Ardor seemed to react somewhat violently to it. But, nothing bad happened… yet. We entered into a tunnel and immediately the door shut, and would not reopen. A little further down the tunnel we found a curious note, apparently left by one of Conrad’s old companions. It essentially implored us to kill ourselves to spare us the awaiting agony. What a pompous, arrogant, ass. Though, I suppose he would have had no way of knowing who would be following him in here. And… there is something… unnerving about these tunnels and caverns. Conrad believes we have entered the Underdark, though it does not look like any part of the Underdark I have ever been to. Though I never did delve very deep before.

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  1. Goblins and Wargs and Minotaurs, oh my!
    16th of Flamerule, 1486
  2. To Greenest
    17th of Flamerule, 1486
  3. Greenest is the Blackest
    18th of Flamerule, 1486
  4. On dragons, monks, and shite
    19th of Flamerule
  5. Ethereal Me
    20th of Flamerule
  6. Revelations
    21st of Flamerule
  7. The Cave of Triumph and Terror
    22nd of Flamerule
  8. Liches Give Stitches, and other Horrors of the Dark
    22 of Flamerule
  9. The Long Road Ahead: Part I
  10. The Long Road Ahead: Part II
  11. The Long Road Ahead: Part III
    Midsummer
  12. Sleeping on Splinters
    Mid Uktar
  13. The Convergence of the Bizarre and Unlikely
  14. Castle Capers: Part I
  15. Castle Capers Part II
  16. Castle Capers Part III: Shadows of Darkest Light
  17. Castle Capers Part IV: Visions of the Past & Hints of the Future
  18. Mountain Dream Houses and How to clear out the vermin you find when you arrive:
  19. Through the Woods, and into the Air, to Blathokus’ House We Go!
  20. Castle in the Sky, I Can Fly Twice as High
  21. The Ice is on Fire
  22. The City of Splendors
  23. The Journal Entry’s title
  24. City of Splinters
  25. Faces, Masks, and Catnip
  26. Doppler DupliCity
  27. Amorphisms
  28. High in the Skies and Deep in the Ground
  29. Aberrations and Apparitions?
  30. Of Temples, Tombs, and Secrets
  31. The Journal Entry’s title
  32. Whispered Revelations
  33. Varam the Whipped
  34. The End of Many Ages
  35. Fridgid Waters, Fidgety Gnome
  36. Into the Lion’s Den, ehrm.. Dragon’s Den
  37. Severin’ the Snake’s Head
  38. Ghosts, Ghouls, & things that go bump in the night
  39. Black & White; Green & Grey
  40. Ancient Future
  41. Pig’s Pearls
  42. Jade Herrings, Elven boots, Hidden Ruins, Concealed Silver
  43. Scale Broken