Rusted and worn Warforged bound to strange powers
Created by Jezzk the Insane, a fallen Necromancer, as an attempt to created a more robust and powerful construct army than normal undead and constructs. His plan was to create an automata and bind it to a powerful pact being. Unfortunately, his experiment failed and the pact being instead bound with a sword rather than the automata. Attempting to salvage the experiment, he attempted to bind the sword to his automata, which was a success, but the pact being instead formed a pact with the automata in exchange for the promise being used in battle and a promise to seek out knowledge that both of them may use to further grow their combined power. After Jezzk realized what had happened he overpowered the hex-blade and attempted to dispose of them. He did so by dumping the (at the time deactivated) body of the automata at the old research site 1 and throwing the sword in the Al-Braugh Ocean. When the automata awoke, he found the sword still in his hand, which whispered to him promises and suggestions on what to do next. The automata followed many of these suggestions and gained skill and infamy throughout his time in Eldrichten. Eventually the automata took the name Seeker and enlisted with the “Freak Army”, which took him far afield in their travels. In time, Seeker slowly outlived many of his comrades in the army, leaving him to wander as a pseudo-hermit. Eventually he found himself wandering about Galzhur until he heard rumors that a research site belonging to his creator was on the continent of Kolburra, and with insistence from his sword, he set out to the research site in order to search out any knowledge his creator may have left behind. He gained assistance in this expedition from the Purgers, who he had heard of during his time with Jezzk.
- Gender
- Presumed He
- Eyes
- Pale glowing blue
- Hair
- none
- Skin Tone/Pigmentation
- Rusted metal
- Height
- 6 ft
- Weight
- 280 lbs
Appearance
Physical Description
Tall, thinner frame.
Body Features
rusted and worn body.
Facial Features
Skull like head.
Identifying Characteristics
Etched mark of Jezzk on his left shoulder that has been scratched and partially destroyed by Seeker.
Physical quirks
Right handed.
Hunched stature (stands about 5ft 9in).
Apparel & Accessories
Loincloth adorned with with a symbol his sword showed him, along with a dark gray hood and short cloak.
Mentality
Personal history
Created by Jezzk the Insane, a fallen Necromancer, as an attempt to created a more robust and powerful construct army than normal undead and constructs. His plan was to create an automata and bind it to a powerful pact being. Unfortunately, his experiment failed and the pact being instead bound with a sword rather than the automata. Attempting to salvage the experiment, he attempted to bind the sword to his automata, which was a success, but the pact being instead formed a pact with the automata in exchange for the promise being used in battle and a promise to seek out knowledge that both of them may use to further grow their combined power. After Jezzk realized what had happened he overpowered the hex-blade and attempted to dispose of them. He did so by dumping the (at the time deactivated) body of the automata in at a old research site 1 and throwing the sword in the Al-Braugh Ocean. When the automata awoke, he found the sword still in his hand, which whispered to him promises and suggestions on what to do next. The automata followed many of these suggestions and gained skill and infamy throughout his time in Eldrichten. Eventually the automata took the name Seeker and enlisted with the “Freak Army”, which took him far afield in their travels. In time, Seeker slowly outlived many of his comrades in the army, leaving him to wander as a pseudo-hermit. Eventually he found himself wandering about Galzhur until he heard rumors that a research site belonging to his creator was on the continent of Kolburra, and with insistence from his sword, he set out to the research site in order to search out any knowledge his creator may have left behind. He gained assistance in this expedition from the Purgers, who he had heard of during his time with Jezzk.
Education
Implanted knowledge from "birth" and life experience from his travels.
Employment
Former member of the Freak Army
Accomplishments & Achievements
N/A
Failures & Embarrassments
N/A
Mental Trauma
Slowly growing paranoia and madness due to the sword.
Intellectual Characteristics
N/A
Morality & Philosophy
Selfish mentality and a degrading sense of morals.
person.sexuality
N/A
person.gender_identity
N/A
Taboos
Occult fascination and lack of morals.
Known Languages
Common
Personality
Motivation
Acquisition of occult and taboo knowledge to grow his and his patrons power.
Quotes & Catchphrases
N/A
Savvies & Ineptitudes
Good occult knowledge, shitty empathy.
Likes & Dislikes
Likes; reading, the occult, traveling
Dislikes; Jezzk
Virtues & Personality perks
Patient, curious
Vices & Personality flaws
N/A
Personality Quirks
N/A
Hygiene
Controlled chaos.
Social
Social