Q2049 “Botboye” K
Hit Die 1d8+2
|3||Sleight of Hands|
Thieves’ Cant, Human Common (any dialect), Innate Code, Gnomish
- Solar generator (23 kg)
- Sabre (2 kg)
- Weapon maintenance kit (6 kg)
- Geopolitical map of Craton II (—)
- Map of Toltecatlan (—)
- Tinker’s tools (5 kg)
Can add extra sneak attack dice to damage if you have advantage on the attack, or there is an ally within 5 feet of the target (3d6).
Cen use reaction to halve damage taken if the source of the attack can be seen.
Can use action and bonus action to move up to 120 feet in a single turn. This ability is then on cooldown for 3 turns.
You can use your bonus action to hide, dash, or disengage.
Nobody can Attack of Opportunity you, provided they are attempting a melee attack.
You can add your Charisma modifier to your Initiative bonus, and may Sneak Attack at any time you are making a normal melee attack (without disadvantage).
Guild members will provide food, lodging, and haven from authority if necessary, provided you are in good standing. Your guild will use its political power to protect you, and can be used to forge connections.
Features & Traits
The major events and journals in Q2049 “Botboye” K's history, from the beginning to today.
The list of amazing people following the adventures of Q2049 “Botboye” K.