2023-07-08
- Decided we wanted to talk to the Adventurer's Guild
- Thronus and Za'Jahad were able to determine the direction: three blocks away from the Purple Rose
- Fairly large building: four stories tall
- Training yard
- Building next door is one of the main buildings for the College District, side by side, connected by training yard
- Sturdy building: mixture of block as well as wood; mostly wood, but mix of brick and block
- Door that is connected to the training ground; there are people practicing mage and archery skills, but we don't know who any of them are
- Entered the Adventurer's Guild
- Sus food in Adventurer's Guild
- We asked the two people at the counter whether we could join
- Laurel said we could join at level G if we filled out some paperwork and such
- We tried we convince them to let us in above level G but failed, but they said no, and Daphne was rude about it
- Laurel told Daphne she couldn't be that rude
- We did the paperwork to get our level G driver's licenses I mean adventurer's licenses
- Brukon Hardjaw offered three tests
- We chose to receive all three tests at once
- Local/General: 1 bandit routing/monster killing
- Caravan/Merchant Guild: 1 caravan guarding
- College, Mage Division: 1 gathering alchemical gems needed (gems valued between 250-500g) (10 total)
- We successfully rolled to get out of the caravan test, since we have already done caravan escort missions
- We chose "Stairsways to Nowhere" for the college
- They're random stairways just appear randomly, sometimes with lights and noises; people sometimes disappear near the stairs
- We chose "Killing Wolves" for local/general
- Both the farm with the wolves and the stairways are nearby, at the border of Hesdor and Brastle Plains
- We decided to head to the stairs first
- We want to ask the locals about the stairs
- We walked into a general store and asked two old guys who were playing a game
- We got friendly with the two guys who told us a bit about the stairs and warned us to stay away
- We walked into the town hall to check the archives for records about the stairs
- We were given a copy of the records
- Observations of their activity from 1276 to 1283
- No real pattern
- Sometimes activated once a month, sometimes every couple days
- Notes of people who went missing around the same time
- The stairs are mischievous-feeling and reminiscient of the stairs in the temple of Ramses; they came from a deity, such as Argaldo (who is mischievous)
- We climbed the stairs, tried bleeding on them, tried putting a dagger on them, and camped out on them for a few days, but nothing happened.
- Headed back to the college with this info, where we were told the quest was complete, but were told we could come back in a few days for another question to find more info
The major events and journals in Erolith's history, from the beginning to today.
Session 13: Negotiating with the Wolves
12:29 am - 29.10.2023Session 13: Negotiating with the Wolves
10:24 pm - 28.10.2023Session 12: Meeting of the Wolves
02:53 am - 01.10.2023Session 12: Meeting of the Wolves
10:39 pm - 30.09.2023Session 11: Adventurer's Guild Beginner Quest
02:58 am - 09.09.2023Session 11: Adventurer's Guild Beginner Quest
11:49 pm - 08.09.2023Session 10
12:46 am - 09.07.2023Session 10
12:46 am - 09.07.2023session 9: underwater.... again!
01:13 am - 21.06.2023session 9: underwater.... again!
10:58 pm - 20.06.2023The list of amazing people following the adventures of Erolith.
Social