A smuggler who is often down on his luck. Currently is working for Korluu.
Zephyr Cell's long time punching bag, Jarrmin is a criminal underling of Korluu the Hutt. Learning the hard way never to cross Zephyr, he was captured and given as a gift to Korluu's nemesis, Grimo, where he stayed for nearly 15 years. A prisoner until Korluu toppled Grimo's empire, he is now back with his old boss. He works overseeing the Twin Kings Casino expansion.
- Gender
- Male
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Social