Fatemakers Session One: The party forms
General Summary
The party forms! Three strangers have come together to seek adventure and fortune on the Great Sea Skyland, home to the capitol of the Federation of Free Peoples. They collect some quests, and set out. After discovering a strange fort built by monkey goblins they rescued John, earning them 300 gold from him in addition to the 300 they will earn from Rin back in Rumhaven. They explore Madrigal for the night and set out the next morning to a recently discovered ruin, where they encounter and spring a trap which injures Hidekazai and alerts the bandits who were already here to their presence...
Rewards Granted
-666xp to each member. -300GP from John for his safe rescue and return to Madrigal, 300GP from Rin still to be collected. -Various monetary loot.
Missions/Quests Completed
Rescued John Treastice, a merchant who foolishly carted his wares with no protection, from a band of Monkey Goblins led by Din the Halfling Chewer. The monkey goblins were slain and John was brought safely to Madrigal. The party then set out to a recently discovered ruin on the Eastern point of the Great Sea Skyland in search valuable historical artifacts. They were discovered by a hostile man who told them they "weren't supposed to be here." just as the session ended.
Character(s) interacted with
-John Treastice, Well-off merchant from Madrigal. -Rin Fairburn, Veteran soldier and friend of John Treastice. -Vaultin Chapman, Eccentric knowledge seeker.