Weeks go by of traveling between Dohwar trade posts, Clown infested space, flow storms, and the feral beasts of Wildspace. However, nothing is as unnerving as the quiet days leading up to the arrival into Nehzmyth's orbit. The Razorleaf carries on with their job's success at the mercy of a criminal warlord with a taste for elven blood.
Songbird is captured. Gond has business with Armitage. Mar-V's status with Dango might be compromised. Fynn's ideals of family and leadership are not as he imagined or hoped. The Razorleaf and its crew drift, taking a much needed moment of rest and repair.
A radiant dragon has ripped open a hole in the Vundervayke, setting up the party to join an astral engagement for the ages between the Cult of the Dragon, the Elven Imperial Navy, all with the Razorleaf and a handful of whaleship survivors stuck in between.
Exploring the lower decks of the Vundervayke, the crew fights for their lives and unearths the secrets behind the undead infestation.
The Razorleaf picks up a shipment of cargo and starts a bright new journey into the great unknown of Wildspace, but a luxury liner in distress offers opportunities for heroism and reward. A familiar face is there as well, but is he friend or foe?
When a crew member goes missing, the crew of the Razorleaf gets roped into a trip into the Rock's underground. What dangers and intrigue await below what was already a city full of both?
After their latest near-death experience at the eight hands of an Asteroid Phase Spider and her brood, the crew finally gains port access to the Rock of Bral. While the Razorleaf gets repaired, outfitted, and supplied, the crew tackles their greatest challenge yet: personal shopping. Can they navigate the dark alleys and bustling streets of the city while avoiding Prince Cazor's further ire? Yeah, I didn't think so either.
What has 8 eyes, 8 legs, and 8 hungry brood primed for an ambush on thirsty space scavengers? I'll give you a hint: it's not 4 kobold babysitters in a trenchcoat. The crew sets sail on their first real quest to help Madame Cavendesh, but with threats lurking under every space rock, it may just be their last.
While the crew awaits the Imperial heat around the Rock of Bral to cool, they must brave their greatest challenge yet: fat purses and free time at the Verse's premier saloon and theatre. But when debauchery lends itself to troubled times, both past and present, can the party pull themselves together to get the job done?
The former prisoners have escaped Wyrm's Rock on a Spelljammer with a few unwitting crew in tow, but the danger is far from over when a Starmada-class carrier and her ships have formed a blockade around the planet. At least there are space whales and dragon cults to complicate things.
Four unlikely prisoners must come together and make their escape from Wyrm's Rock. Colorful characters and an interstellar battle taking place overhead may complicate things.