With the Sword of the Grave returned to the priests of Rayah in Aran Dhabar, the party sets off on new adventures.
The party race to confront Vera Alder who is currently posing as the Lady Aliana Prestor.
With Lady Vera missing, the Party searches for clues to help rescue her.
Exhausted after their fight with the spiders and ettercaps, the party listened to the deathbed tale of one of the thieves that stole the sword and debated sleeping in the woods
Following the clues left on the Map, the party continues their search for the sword.
After witnessing firsthand, the destruction caused by the spectral riders in Aldergrove, the party are faced with a decision.
The Lord of Aldergrove, Davram Prestor, welcomed the party as heroes after they saved a group of villagers.
Following ephemeral leads and driven by a singular focus, the party continues their search through the towns of Northern Dhabara for the Sword of The Grave.
After rescuing the Arch Deacon from the undead menaces in his own crypt, the party has accepted his charge to find and return The Sword of The Grave to its rightful place in Rayah's Temple in Aran Dhabar. As the new year dawns, they go forth seeking information on its whereabouts...
After delving too deeply into the crypt, the party has some hard decisions to make about continuing their quest.
After searching the library for the lost acolytes, the party headed into the crypt underneath the library
After rushing heedlessly into the Undercroft Library beneath Rayah's temple and facing unexpectedly strong undead foes the party has retreated back up into the temple to better reevaluate their plans.
Leaving Cìrdan behind, the party heads to Dhabara in search of adventure, and to escape the machinations of both their former pirate crewmates and the Master of The Sinspire, Hamsa al-Rakeen.
After emerging from the sewers with a somewhat victorious effort against The Hand and earning the favour and good grace of al-Rakeen, the group are at loose ends until after the year end celebrations of Samhain.
Discovering the Secrets of Cìrdan's Sewers. Uncovering The Hand's plot, and finding a way out again.
Even deeper into the Sewers under Cìrdan
Something is rotten underneath Cìrdan
The group has run afoul of The Hand and wonder if they will end up completing their goals in Cìrdan before being run out of town.
Crossing The Eiselcross, Part II : To Syren's Vale and Salsvault
Trapped while crossing the Eiselcross, the party has a surreal encounter.
The party investigates the happenings around the Thunder's Echo Cave system.
Character building and adventure Setup