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Macrocosm Campaign

A Dungeons & Dragons 5e game In the world of Macrocosm
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Supporting Cast
  • Angie Book Wyrm
    Angie is a skilled alchemist, she owns a store front in Yggdrasil's trade district where she sells books and potions. while helpful in nature that help comes at an intrinsic value.
  • Captain Amelia Doppler
    Captain Amelia is a cunning clever and persistent individual. Capt. Amelia leads the Privateers not for fame or wealth, she wishes to see an end to piracy on the Asterian sea. She knows this goal is unlikely but hunts the pirates as they were nothing more than mice in a barn.
  • Captain Black skull
    Captain Black Skull is a mysterious and reclusive figure, rarely seen in public but commanding respect and fear among those who know of him. As the leader of the Black Skulls pirate faction, he and his crew are known for their swift and brutal raids on ships, leaving survivors describing them as cloaked in all black with luminescent bright eyes and skull masks. The Black Skulls' ships are also completely black, adding to their ominous appearance. Captain Black Skull's motivations remain unknown, but it is clear that he and his crew will cooperate with others for a hefty bribe. The fact that all of his crew members are members of his Tabaxi clan, with their masks being the pattern that adorns their fur, suggests a deep loyalty to his people and a desire to protect them. The primary goal of Captain Black Skull is to take back his ancestral homeland, which was taken from his people by the Rigbar Trading Company. To achieve this, he specifically targets ships associated with the company, seeking to weaken their operations and send a message. His desire to reclaim his homeland and allow his people to live there in peace drives him and his crew forward, and his skills as a pirate and strategic thinker make him a formidable opponent. Despite his enigmatic nature, Captain Black Skull is a determined leader with a fierce loyalty to his clan and a desire to right the wrongs done to his people. His reputation as a pirate and his willingness to cooperate with others for the right price make him a complex and intriguing figure within the pirate nation
  • Captain Buckshot
    Captain Buckshot, the king of the pirate nation, is a truly fearsome villain. His half-devil heritage is unmistakable in his appearance, with his red skin, pointed ears, and sharp, filed teeth that gleam dangerously in the light. His jacobs goat-like horns add to his sinister aura, as do his cloven hooves, which leave a heavy, ominous thud whenever he steps. With his back-length black dreadlocks and large, golden gauge piercings in his ears, Captain Buckshot is a commanding presence. His small goatee only adds to the unsettling nature of his appearance, which is further accentuated by his cheerful whistling as he dispatches his prisoners. But it is Captain Buckshot's cruelty and cunning that truly make him a formidable foe. He is amoral, with no regard for the lives of those he captures or the laws of the land. His borderline insanity only adds to his unpredictability, making him all the more dangerous. Those who cross him can expect no mercy, for Captain Buckshot is a merciless tyrant who will stop at nothing to maintain his power over his pirate nation.
  • Captain Fire beard
    Captain Firebeard is a charismatic and daring Dwarf pirate, known for his love of freedom and his fearlessness in battle. He is the leader of The Freebooters, a loose confederation of pirates who reject the idea of a Pirate King or any other kind of central authority. Despite this, they still follow the Pirate King's rule, knowing that they risk being culled from the pirate nation if they don't. Captain Firebeard is a short, stocky Dwarf with a thick red beard that is often lit by the flames of his signature pipe. He wears a long, dark coat adorned with golden buttons and carries a cutlass at his side. His voice is deep and gravelly, and he has a way of inspiring loyalty in those who follow him. Captain Firebeard is known for his daring raids on wealthy merchant ships, and his ability to evade capture by the navy. He has a keen mind for strategy, and often devises plans that are bold and daring, yet surprisingly effective. Despite his love of freedom, Captain Firebeard is also a shrewd businessman, and is always on the lookout for profitable opportunities that will benefit his crew.
  • Captain Flair
    Captain Flair is a striking figure, standing tall and proud with a powerful build reminiscent of an Amazon warrior. She has vibrant red hair and piercing green eyes that seem to command attention. Despite her impressive physique, what truly sets Captain Flair apart is her intelligence and sassy attitude, which exude confidence and a desire for freedom. However, her appearance tells only a small part of her story. Captain Flair bears scars on her wrists from wearing manacles, a brutal reminder of her time spent in the slave trade under the ownership of the despicable Menard Hertz. On her arm, she carries a slave brand, a permanent mark of the atrocities committed against her. Despite her traumatic past, Captain Flair's determination to live a life free of oppression has led her to become the leader of the Fire Brands, a fearsome pirate faction. With her intelligence, strategic mind, and fierce loyalty to her crew, Captain Flair is a force to be reckoned with in the high seas
  • Captain Grey Beard
    Captain Grey Beard is a classic and straightforward pirate, a no-nonsense individual who prefers to engage in straight-up fights rather than relying on trickery or subterfuge. He has no interest in the politics of the pirate nation, and his only concern is to live a life of freedom on the seas and to die gloriously in battle, to be remembered by bards for all time. Captain Grey Beard is a grizzled veteran of the seas, a dogfolk with grey and black fur, a scar across his left eye, and a hole through his right ear from a musket ball that almost ended his career in his first battle. He smokes a pipe and enjoys many other luxuries that are raided from wealthy ships that dare to sail into "his" waters. As the leader of the Sea Wolves pirate faction, Captain Grey Beard has earned the respect and loyalty of his crew through his fierce determination and straightforward leadership style. He is always willing to fight alongside his crew, and he values the skills of his crew members, recognizing their strengths and weaknesses to utilize them to their full potential. Despite his focus on traditional piracy and battles, Captain Grey Beard is not without his moments of cunning and strategic thinking. He knows when to retreat and regroup, and he is not above taking advantage of a weakened foe. But his main goal remains the same: to live and die as a pirate, a free man of the seas who will be remembered for his bravery and skill.
  • Commodore Goreblot
    current leader of the plunderers, Goreblot prefers to demand tribute rather than take it by force, he cares about his ships and med nd doesn't want to lose them.
  • Dr Doppler
    An ingenious inventor and possibly the Macrocosm's best navigator Dr. Doppler serves on his wife's ship maintaining the ships mechanics and plotting their courses.
  • Edith Tammoth
    Slender and typically graceful, her blonde hair and green eyes alure most men that cross her path. Edith is the Daughter of Sir thane and a former sister of the Four. Her new found freedom gives an insatiable desire for adventure and a lust to enjoy all life has to offer that is contagious. her generous nature leads her to give to the poor and help all those she can.
  • Ghost captain
    The Ghost Captain, as his name suggests, is an eerie and ominous figure. He is an undead pirate, a demilich who leads a crew of undead pirates that haunt the seas. He is bound to serve the current pirate king, and so his motivations are aligned with the pirate nation. His powers are beyond what can be achieved by the living, as he is immune to most forms of attack and cannot be killed by conventional means. His form is that of a skeletal pirate, with ghostly blue flames that flicker where his eyes should be. He wears tattered pirate clothing, with a ragged black coat adorned with silver buttons, and a captain's hat with a tattered feather. The Ghost Captain speaks in a low, raspy voice, and his words are often accompanied by an eerie, spectral echo. Despite his fearsome reputation, the Ghost Captain is also known for his cunning, and his ability to outsmart and outmaneuver his foes. He is a master strategist, and his tactics often involve using his ghostly powers to confuse and intimidate his enemies
  • James Pleiades Hawkins
    Admiral James Hawkins is the head commander of the Yggdrasil Alliance airborne navy.
  • Jeg Jeg 4th
    Jeg Jeg the 4th is a direct descendent of Jeg Jeg the great, his desire for adventure and exploration inspire even the meekest of individuals. he owns a ship which he runs with his goblin crew.
  • John Silver
    Captain John Silver is one of the more forgiving pirate captains from the plunderers clan mor often demanding tribute than outright attacking.
  • Menard Hertz
    Sour and grumpy Menard is the unofficial leader of the HAM. he is suspected in a number of crimes against Deviankin but no case has ever held up in a court of law.
  • nerd
    nerd owns a store front in the trade district of Yggdrasil city, there he sells scrolls, casting components and the occasional magic item.
  • Seraphina Vor
    Seraphina like her husband syberious has been alive since before the cataclysm and was also personal friends with the Four, she currently teaches divination magic at Syberious's college when not attending to her horde. oh yea she is a gold dragon may have forgotten to mention that part
  • Sir Thane Tammoth
    Tall muscular and intimidating Sir Thane stands 6'7" wears a dense weave of chain mail and wields a massive great sword. He is the Temple of Four's crypt watcher. A skilled warrior and devoted scholar Sir thane while a good person is not to be taken lightly. he would make a formidable enemy should you dare cross him or be on the other side of his oath to watch over the four. His daughter is Edith Tammoth a sister of the order or at least she was.
  • Arch mage Syberious Vor
    One of the oldest inhabitants of the Macrocosm Syberious has been alive since before the cataclysm. He is also the most powerful mage known to have existed, he wields god like power though rarely uses it any more. He spends most of his time at his Academy at the base of Yggdrasil teaching others the arcane arts alongside his wife Seraphina. He feels imense sarrow for the loss of his friends (the Four) during the Cataclysm and holds a deep ingrained sense of guilt for their fate.

Sessions Archive

15th Dec 2022

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