User Interface (UI) / User Experience (UX) · World management · Created by
epicname
accepted
UI menus interface
What functionality is missing? What is unsatisfying with the current situation?
Different parts of world anvil have different UI elements for the same functionality. Menus are in different places -- sometimes along the top, sometimes off to the side. The same functions are in different places depending on the world element or page type being edited and sometimes have different names.
As an example, let's look at the graphic banner that's displayed at the top of pages in the header (just above the title). For an article, this is called "Article Cover Image (Header)" and can be found under the "Design" menu tab. However, when editing a category page, the "Design" menu tab is for something else (I'm only a Master, so I don't know what's behind that the same function -- setting the graphic banner on the page -- is found under the "Display" menu tab and is called "Page Cover." Even the functionality of setting the image is different between articles and categories, with the 'category' version offering a drop-down box and requiring the clicking of the "Save Changes" button in the right-margin column. In the 'article' version of the interface, I have to type the filename in a free-text field, and once the image is selected, the article saves automatically.
This brings up another point that's tangentially related: some places seem to save changes automatically, while others don't. There doesn't seem to be any rhyme or reason to it.
As another quick example, the delete function is scattered all over the UI depending on what exactly you're trying to delete.
The request is to unify the UI across all WA elements and features so that the editing experience is as similar as possible, regardless of what sort of thing you're working on (timeline, article, homepage, campaign, etc.) From a somewhat newbie's perspective, it appears as if different features have been bolted on to the WA core functionality without much attention paid to how their editing UI elements mesh or are cohesive with other things.
Additionally, this request would involve combining menus in different places -- namely across the top and down the side -- into a single, unified menu.
I understand that this would be a heavy lift. But for the sake of existing platform and to make new features added in the future better able to be integrated into a consistent UI, it could be worth the effort.
How does this feature request address the current situation?
As it stands, finding the editing option I need is frustrating and often requires me to test things out when I've made changes, just to find out if the thing I changed was the right thing. Additionally, it will reduce the time spent hunting for a particular option/function. Having a unified and consistent editing UI and consistent menu options and placement of elements within menus would save time and reduce frustration.
What are other uses for this feature request?
A consistent/unified UI framework could make the development of future features easier, and it would likely make adoption of those features more seamless for users.
Follow up
The Team's Response
Thanks for the suggestion! This is already planned and we've been working on it for some time now. There is a UI upgrade in the works that will address, among other things, consistency. We'll keep this suggestion in mind as we develop it.
Current score
20/300 Votes · +4601 points