What functionality is missing? What is unsatisfying with the current situation?
I sometimes swap out maps with higher definition versions. But that throws off pin placement, so I have to manually click and drag each pin.
It would be nice to just drag-select multiple (or in my case 100% of) pins on a map and widen them out while retaining their % orientation to one another.
How does this feature request address the current situation?
It would make it easier to adjust large groups of pins at once.
What are other uses for this feature request?
Normal drag-select stuff, like moving clusters to a different location entirely rather than expanding/contracting the distance between them.
The Team's Response
Hello beans!
I am really sorry but I am not sure you completely understand the concequences of changing the size of the map. As, very rudely the Rambunctious Mimic said, changing the size of a map will actually change your coordinate system, moving a large amount of pins to the left, up, down, right MIGHT work for some cases, but it is really a subset of those cases.
This was the reason it is advised you do not change the size of the canvas of your map. What you CAN do is to have a much larger canvas with only a small part of the map revealed which will allow you in the future to reveal to your players or well, yourself if you haven't completed it just yet.
ANOTHER way to tackle this is by adding labels at the edges of your map that link to other maps. User JimShawArt does this here: https://www.worldanvil.com/w/ardras-jimshawart/map/627b8b29-b3e4-486e-8c7c-a446d3d5ba2b
I hope that helps, it goes without saying this did not reach the required number of votes, but keep in mind that Atlas the new map editor is not far off at all.
Current score
16/300 Votes · +1960 points