Chaos Elementals | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Chaos Elementals

Medium , any
Armor Class: 15
Hit Points:
Speed:

STR

-5

DEX

-5

CON

14 +2

INT

-5

WIS

10 +0

CHA

-5

Skills: +2 CON saving throws +0 WIS saving throws
Damage Vulnerabilities: (reflective)-Bludgeoning
Damage Resistances: bludgeoning, piercing, necrotic, thunder

On death, a 1d6 is rolled 2 creates an anti-magic field, 3 results in explosion, 5 is a roll for the wild magic storm       Wild magic storm, 1d100 2: a dart from a magic missile hits each creature in the storm 12: zone of truth occurs   27: a random creature would take a lot of necrotic damage   29: creates a sphere of resistance to poison damage   40: some night creatures arrive   53 in a magic storm: A mage hand appears near Tad, putting its finger up their nose, giving everyone disadvantage to concentration saving throws   63:a lemon bon bon appears   87: created a pool of INCREDIBLY DEADLY lava   70: Acid rain, everyone takes 1d10 Acid damage   91: A cloud of daggers appear, not doing much to us since we were out of range

Actions

Green: Deals Acid damage Red: Deals Fire damage Blue: Deals cold damage

The clouds swirl down from the storm, coalescing into these elementals   on appearance a d6 is rolled this determines their hue, 1 being red, 2 being blue,3 being unknown, 4 being gray,5 being green, and 6 makes it reflective like glass

Suggested Environments

In the Wild Magic storm that appears to drift from place to place, found on the way from the Godsword to the Mountains, E18


Created by

The Expeditionists.

Statblock Type

Monster

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