The Shopkeep | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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The Shopkeep CR: Yes

Medium human(?), any
Armor Class:
Hit Points:
Speed:

STR

-5

DEX

-5

CON

-5

INT

-5

WIS

-5

CHA

20 +5

Skills: High Charisma and Proficiency in Deception (+5+8)
Challenge Rating: Yes
The Shopkeep, Is a cool dude, found on nighttime encounters when a 6 (or high equivalent) is rolled There may be a second one, as seen in E12, that is a fake one   Item Catalogue: Shadow Webbing [2HitDie] - Energize: During a rest or at the start of your expedition, you can activate this magic item’s Latent energy and enable certain properties it becomes energized for the remainder of the current expedition then turns into a useless trinket that can be sold for 5g Shadow Sense: You have advantage on dexterity checks and saves while in the darkness or at night if Shadow Webbing is energized.   Shadow Step: Your walking speed increases by 10 feet while in darkness or at night if Shadow Web is energize   Notes: Very useful for melee combatants at night, the extra mobility can really turn certain battles on their head. Make sure to use it as early as possible if you plan to at all, I will remain in effect for your entire expedition, so if you don’t use it it’s just a waste   Red Blast! (tm) [1HD] - Effects: As an action drink the beverage, regaining 4d4+4 HP, This will cause your next encounter die to be one lower This Item must be used before the present expedition is over, otherwise it will “go flat” and be rendered useless.   Notes: “It’s Blastalicious!!” or so the shopkeeper told me. This “Red Blast” Is a mysterious potion-like beverage the shopkeeper was selling for the smallest amount of blood. The flavor and texture was not something I had really experienced before, quite different from any city potion, it has a very, bubbling texture as it goes down and the flavor was delectable if unorthodox, unfortunately it does not sit well at all in the stomach and rather embarrassingly results in unwanted oral emissions, if this is to be used, a pairing of stealth juice or sundust as appropriate is recommended to mitigate the side effect.   Yellow Bon Bons [4HD] : gives inspiration when eaten   Invisibility Potion [2HD] : gives invisibility apparently   Comedically sized bomb [1HD] : Consuable, 1 bulk, Unstable- whenever you take fire damage, roll 1d4, on a 1, the bomb explodes Throw - As an action you can toss the bomb into an open space within 15 feet, at the end of each turn, roll 1d4, on a 1, or if the bomb takes fire damage, the bomb explodes, dealing 6d6 fire damage, with a DEX save halving it (DC 13) A small, rough rock, engraved with runes : Crushing it would make one stronger in battle A few ceramic pots, tied together filled with grey gelatin : Applying to armour would increase defences A minature bucket, filled wih some liquid : when applied would make one invisible      

Suggested Environments

found anywhere outside of the city, requires hit die as payment - this could be used for purposes such as powering some Magic Item, or ritual, it would be good to find out where this blood is going, but I (Dr. Madlith) feel like it would be rude to read their mind to find out this information.


Created by

The Expeditionists.

Statblock Type

Monster

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