Tough | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Tough

Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points. You also gain advantage or an improved die (your choice, decide situationally) on saving throws to resist exhaustion.   At Higher Levels As you gain additional levels and have AP to spend, you may spend 1 Additional AP on this Feat. For each AP you spend, you may select one of the following benefits:

  • Advantage on rolls to resist being shoved via the Push/Shield punch combat skill or any other means.
  • Immunity to non-magical fear.
  • An improved die or advantage (your choice, decide situationally) to resist being stunned or paralyzed.
  • You gain +1 body point.

 


Created by

Velociryx.

Statblock Type

Feat

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