Master of Minor Arcana | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Master of Minor Arcana

Prerequisite: 4th level, the ability to cast at least 1 spell

Casting spells of the Minor Arcana (Cantrips, first and second level spells) has become second nature to you. You have mastered the subtle art of their control to the point that you may safely “overcharge” these spells, adding 2 additional points of energy to any cantrip or first level spell you cast, and adding 3 additional points of energy to any 2nd level spell you cast, above normal energy limits. You also gain +8 spell points.


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Velociryx.

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Feat

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