Sea-Touched | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sea-Touched

Your exposure to the realm of water has changed you, granting you the following benefits:

  • Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
  • You learn the Shape Water cantrip
  • You learn the Aid spell and one 1st-level spell from the following list; Absorb Elements, Chromatic Orb, Create or Destroy Water, Cure Wounds, Healing Word. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat.

 


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Equalikitty.

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Feat

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