Deceive | Da Cool Shit! Skill | FATE | Statblocks & Sheets | World Anvil

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Deceive

Deceive is the skill of lying to and misdirecting people. Be forewarned, there a several skills that can defend.

Overcome: Use Deceive to bluff your way past someone, or to get someone to believe a lie, or to get something out of someone because they believe in one of your lies. For nameless NPCs, this is just an overcome roll, but for PCs or named NPCs, it requires a contest, and the target opposes with Intuition. Winning this contest could justify placing a situation aspect on your target, if buying into your lie could help you in a future scene. Deceive is the skill you use for determining if a disguise works, whether on yourself or others. You’ll need to have the time and supplies to create the desired effect as well as an appropriate stunt. You can also use Deceive to do small tricks of sleight-of-hand and misdirection.

Create an Advantage: Use Deceive to create momentary distractions, cover stories, or false impressions. You could feint in a swordfight, putting an opponent OFF-BALANCE and setting you up for an attack. You could do the whole, “What’s that over there!” trick to give you a HEAD START when you run away. You could establish a WEALTHY NOBLE COVER STORY for when you attend a royal ball. You could trick someone into revealing one of their aspects or other information.

Defend: You can use Deceive to throw off Investigation attempts with false information and to defend against efforts made to discern your true motives with the Intuition skill.

Example Stunts:


 


Created by

bennettm74.

System

FATE

Statblock Type

Da Cool Shit! Skill

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