Athletics | Da Cool Shit! Skill | FATE | Statblocks & Sheets | World Anvil

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Athletics

Athletics is the skill of general physical fitness and muscle control, whether through training, natural gifts, or special means (like magic or genetic alteration). It’s how good you are at moving your body. As such, it is a popular choice for nearly any action-y character. Contrast with Physique.

Overcome: Athletics allows you to overcome any obstacle that requires physical movement - jumping, running, climbing, swimming, etc. If it resembles something you’d do in the decathlon, you roll Athletics. You use overcome actions with Athletics to move between zones in a conflict if there’s a situation aspect or other obstacle in your way. You also roll Athletics to chase or race in any contests or challenges that rely on these types of activities.

Create an Advantage: When you’re creating an advantage with Athletics, you’re jumping to high ground, running faster than the opponent can keep up with, or performing dazzling acrobatic maneuvers in order to confound your foes.

Defend: Athletics is a catch-all skill to roll for defense in a physical conflict, against close-quarters and ranged attacks. You can also use it to defend against characters trying to move past you, if you’re in a position to physically interfere with whoever’s making the attempt.

Example Stunts:


 


Created by

bennettm74.

System

FATE

Statblock Type

Da Cool Shit! Skill

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