Bodak | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Bodak CR: 6 (2300 XP)

Medium undead, any
Armor Class: 16 (natural armor)
Hit Points: 120 ( 16d8+48 )
Speed: 30 ft

STR

15 +2

DEX

16 +3

CON

15 +2

INT

7 -2

WIS

12 +1

CHA

12 +1

Skills: Perception +4, Stealth +6
Damage Resistances: cold; fire; necrotic; bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities: lightning; poison
Condition Immunities: charmed, frightened, poisoned
Senses: darkvision 120 ft.
Languages: Abyssal, Common
Challenge Rating: 6 (2300 XP)

Aura of Annihilation The bodak can activate or deactivate this feature as a Bonus action. While active, the aura deals 5 necrotic damage to any creature that ends its turn within 30 ft. of the bodak. Undead and fiends ignore this effect.
Death Gaze When a creature that can see the bodak's eyes starts its turn within 30 ft. of the bodak, the bodak can fore it to make a DC 13 CON SAVE if the bodak isn't incapacitated and can see the creature. If the SAVE fails by 5 or more, the creature is reduced to 0 HP, unless it is immune to the Frightened condition.Otherwise a creature takes 3d10 psychic damage on a failed save. Unless surprised, a creature can avert its eyes to avoid the SAVE at the start of its turn. If the creature does so, it has Disadvantage on Attack Rolls against the bodak until the start of its next turn. If the creature looks at the bodak in the meantime, it must immediately make the Saving Throw.
Sunlight Hypersensitivity The bodak takes 5 radiant damage when it starts its turn in sunligth. While in sunlight, it has Disadvantage on Attack Rolls and Ability Checks.

Actions

Fist Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4+2 bludgeoning damage plus 2d8 necrotic damage.
Withering Gaze One creature that the bodak can see within 60 ft. of it must make a DC 13 CON SAVE, taking 4d10 necrotic damage on a failed save, or half as much on a successful one.


Created by

OmeWillem.

Statblock Type

Monster

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