Keen Sight and Smell: The Kipine has advantage on Wisdom (Perception) checks that rely on sight or smell. Flyby: The Kipine doesn't trigger opportunity attacks while flying.
Multiattack: The kipine makes two attacks: one with its antlers and one with its talons. Antlers: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10+4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. Talons: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8) slashing damage.
Fight or Flight: Whenever the Kipine takes damage from a creature, the Kipine can spend its reaction to either move 15 ft. away from the creature or make a single talon attack.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!