Vampire Bat | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Vampire Bat CR: 0 (10 exp)

Tiny beast, unaligned
Armor Class: 12
Hit Points: 2 (1d4)
Speed: 5 ft , fly: 30 ft

STR

2 -4

DEX

15 +2

CON

10 +0

INT

2 -4

WIS

12 +1

CHA

4 -3

Skills: Stealth +2
Damage Vulnerabilities: Holy
Condition Immunities: Blinded
Senses: Blindsight 60ft., Passive Perception 12  

Echolocation. The bat can't use its blindsight while deafened

Keen Hearing. The Vampire Bat has advantage on Wisdome (Perception) checks that rely on hearing

Challenge Rating: 0 (10 exp)

Actions

Bite Melee Weapon Attack: +2 to hit, reach 5ft, one creature. Hit: 1d4 Piercing Damage. If the creature hit has blood, the Vampire Bat regains half the damage dealt, rounding up.


Created by

Pioson.

Statblock Type

Monster

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