Kobold Summoner | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Kobold Summoner CR: 4

Small kobold, lawful evil
Armor Class: 15
Hit Points: 5d10+30
Speed: 30 ft

STR

7 -2

DEX

16 +3

CON

14 +2

INT

10 +0

WIS

10 +0

CHA

16 +3

Saving Throws: Wisdom +3, Charisma +6
Skills:
  • Arcana +3
  • Medicine +3
Senses:
  • Darkvision 60ft.
  • Passive perception 11
Languages: Common, Draconic
Challenge Rating: 4

  • Spellcasting Ability: Charisma
  • Spell save: 14
  • Attack Bonus: +6

At will:
  • Fire bolt
  • Mage hand
  • Poison spray
  • Shocking grasp

1/day:
  • Counterspell
  • Gaseous Form

2/day:
  • Crown of Madness
  • Scorching Ray
  • Misty Step


1. Sorcery Points: 4

  • Heightened Spell: 2sp give one target disadvantage on a spell save
  • Quicken Spell: 1sp cast a spell as a bonus action. If cast a spell as an action, the quickened spell must be a cantrip.
  2. Pact Tactics
  • Advantage on the attack roll if an ally is within 5 feet of the creature and is not incapacitated
3. Sunlight sensitivity
  • While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight

Actions

Dagger. 3 Melee or Ranged Weapon Attacks: 1d20+6 to hit, reach 5ft. or range 20/60ft., 1d4+3 piercing damage.

Reactions

Escape Master. When hit with a melee attack, as a reaction this creature may roll 1d12 and reduce the damage by that much. This reaction can only be taken 1/day.

Legendary Actions

  • Cast one cantrip
  • Disengage and move up to 30ft. in any direction.


Created by

Delsor.

Statblock Type

Monster

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