Spear Dancer | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Spear Dancer

Proficiency with spears

Though the spear is a simple weapon to learn, it rewards you for the time you have taken to master it. You gain the following benefits:

  • You gain a +1 bonus to attack rolls you make with a spear.
  • When you use a spear, its damage die changes from a d6 to a d8, and from a d8 to a d10 when wielded with two hands. (This benefit has no effect if another feature has already improved the weapon’s die.)
  • As a bonus action, you may attempt one of the following advanced maneuvers while wielding a spear:
    • You shift your grip and can increase the range of the spear by 5 ft until the start of your next turn.
    • You thrust repeatedly against any target in melee range, causing 1d6 piercing damage, but also leaving yourself wide-open to attacks: all attacks have advantage against you until your next turn starts.
    • You dance the spear around your opponent, tripping their stance and making them focus on your attacks first and foremost. While they remain within range and before your next turn starts, the next attack against them gains advantage.
    • You spin your spear in a weaving flurry about your body, gaining +1 to your AC until your next turn starts. You cannot take any reactions without ending the defensive swings.
    • You can set your spear to receive a charge. As a bonus action, choose a creature you can see that is at least 20 feet away from you. If that creatures moves within your spear’s reach on its next turn, you can make a melee attack against it with your spear as a reaction. If the attack hits, the target takes an extra 1d8 piercing damage, or an extra 1d10 piercing damage if you wield the spear with two hands. You can’t use this ability if the creature used the Disengage action before moving.


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guillotine_fox.

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