Kalik Mindless Monster CR: 10
Large dragon, chaotic neutral
Armor Class: 18
Hit Points: 178hp (17d10+85) 17d10+85
Speed:
40 ft
, fly: 80 ft
, burrow: 0 ft
, swim: 0 ft
, climb: 0 ft
Saving Throws: Dex+6, Con+9, Wis+5
Skills: Insight +5, Perception +9, Persuasion+9, Stealth +6
Damage Vulnerabilities: Radiant
Damage Resistances: Fire
Damage Immunities: Psychic
Senses: Blind sight 30 ft, darkvision 120 ft, passive perception 19
Languages: Dranic, Common
Challenge Rating: 10
Can cast 1 spell every 5 rounds
At will: Circle of Death:
A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
Regenerate:
The target regains 4d8 + 15 hit points. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute).
The target’s severed body members (fingers, legs, tails, and so on), if any, are restored after 2 minutes. If you have the severed part and hold it to the stump, the spell instantaneously causes the limb to knit to the stump.
Actions
Multiattack: makes three attacks: one with its bite and one or two with its claws or tail
Bite: +10 to hit, reach 10 ft, hit: 2d10+6 piercing damage
Claw: +10 to hit, reach 5ft, hit: 2d6+6 slashing damage
Tail: +10 to hit, reach 15ft, hit: 2d8+6 piercing damage
With his mind shattered, Kalik is on the hunt in the Monster Queens layer. A catlike monster with ram horns, a bird wing and a bat wing with the hind legs of a dragon and a tail covered in porcupine quills. He stands 10 ft tall from claw to shoulder, with bright orange eyes.
Suggested Environments
Does not like water.