Captain of The Watch (Human) | Monster / NPC | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Captain of The Watch (Human) - Officer 6
COMMONWHITEMEDIUMHUMANOIDHUMAN

The captain of the guard leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lower-ranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward.
Perception Master
Languages Common, (possibly other depending on situation)
Skills Athletics Expert , Diplomacy Trained , Intimidation Expert , Legal Lore Master , Society Expert , Warfare Lore Trained

STR +5 , DEX +0 , CON +2 , INT +0 , WIS +3 , CHA +3

Items +1 longsword, crossbow (20 bolts), dagger, full plate, steel shield (Hardness 5, 20 HP, BT 10)
AC 24
Saving Throws Fort +14, Ref +12, Will +15
HP95
Speed 25 feet
Melee Longsword: Master / +13 / +8 (magical, versatile P) | Damage: slashing  
Ranged Crossbow : Master / +7 / +2 (range increment 120 feet, reload 1)| Damage Piercing
Special Abilities
  • Aura of Command (aura, emotion, mental) 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves.
  • Bravery When the captain of the guard rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1.
  • Shield Warden When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain.
  • Attack of Opportunity
  • Shield Block
  • Shielded Advance Requirements The captain of the guard has their shield raised; Effect The captain of the guard presses forward, using their shield to push back foes. The captain Strides and Shoves, in either order. The multiple attack penalty doesn't apply to this Shove, though the Shove does count toward the captain's multiple attack penalty.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Monster / NPC

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