Skaab Armour. Each time the Armoured Skaab would die, roll a D20, on a roll of 11 or higher it instead loses 1 AC and regains all of its missing hit points. An Armoured Skaab loses this ability when its AC becomes 15.
Bearded Axe. Melee Weapon Attack, 5ft range, one target, +2 to hit. Hit: 1D8+3 Slashing damage, Savage.
Block. After an attack has hit but before damage is dealt, the Armoured Skaab raises its shield at an incoming attack, attempting to protect itself, gaining +2 AC against that attack.