City Guard | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Excal-heim

City Guard CR: 1 (200 xp)

Medium humanoid (any race), any lawful
Armor Class: 16 (Chain mail)
Hit Points: 60 8d8+24
Speed: 30 ft

STR

16 +3

DEX

10 +0

CON

16 +3

INT

10 +0

WIS

14 +2

CHA

14 +2

Skills: Perception +4, Intimidation +4, Investigation +2
Senses: passive Perception 14
Languages: any one language (usually Common)
Challenge Rating: 1 (200 xp)

Actions

Halberd Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit: 8 1d10+3 Slashing damage.
Heavy Crossbow Ranged Weapon Attack: +5 to hit, range 100/400 ft, one target. Hit: 8 1d10+3 Piercing damage.
Reload as a bonus action.
Other Switch weapons.   Health Potion (1/day). the city guard regains 4d4+4 hit points when they drink this potion.

Drops 1 Health Potion( 4d4+4 ).

Created by

stormgate_dnd.

Statblock Type

Monster

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