Absorb Magicka (Mysticism) |
Lvl |
1 |
Strength |
1d4 |
Cost |
3 |
Description |
Direct, Overload (+WpB to MP lost)
Target character within 50m must make a Willpower test
or lose [Spell Strength] magicka. The caster regenerates MP
equal to the magicka lost. |
Mark (Mysticism) |
Lvl |
2 |
Strength |
|
Cost |
7 |
Description |
Places an invisible, magic mark at the caster’s current location.
Use common sense when deciding how many different marks
a character can keep track of at once. |
Recall (Mysticism) |
Lvl |
3 |
Strength |
|
Cost |
17 |
Description |
Instantly transports the caster to the location of one of their
magic marks placed with the Mark spell. Cannot be used to
travel between planes. |
Telekinesis (Mysticism) |
Lvl |
1 |
Strength |
1 |
Cost |
5 |
Description |
Upkeep
The caster gains the Telekinesis ([Spell Strength]) trait for 1
minute. |
Armor (Alteration) |
Lvl |
1 |
Strength |
1 |
Cost |
7 |
Description |
Upkeep
Caster gains [Spell Strength] AR for 1 minute. |
Ward (Alteration) |
Lvl |
1 |
Strength |
6 |
Cost |
4 |
Description |
Reaction, Ward is also a Restoration spell
May be cast as a reaction to an attack in place of the character’s
normal defence. Caster generates a magical ward that reduces
the amount of damage the attack deals by [Spell Strength]. |
Ball of Absorb Health (Custom Mysticism) |
Lvl |
1 |
Strength |
1d4 |
Cost |
10 |
Description |
R Attack, AoE (3m, sphere), Overload (+WpB to Dmg)
Affects all targets within 3m of target point within
100m of the caster.
Affected target takes (die) poison damage. Caster regenerates HP equal
to half (round up) of the damage dealt (after reduction). |
Ball of Absorb Magicka (Custom Mysticism) |
Lvl |
1 |
Strength |
1d4 |
Cost |
10 |
Description |
R Attack, AoE (3m, sphere), Overload (+WpB to MP lost)
Affects all targets within 3m of target point within
100m of the caster.
Affected target must make a Willpower test or lose (die) magicka.
Caster regenerates MP equal to the magicka lost. |
Absorb Health (Custom Mysticism) |
Lvl |
1 |
Strength |
1d4 |
Cost |
6 |
Description |
Direct, Overload (+WpB to Dmg)
Affects a single target character within 100m of the caster.
Affected target takes (die) poison damage. Caster regenerates HP equal
to half (round up) of the damage dealt (after reduction). |