Weapon Variants | Feat | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Weapon Variants

Non-magic Weapon addon for the Weapons Expanded Compendium:

You can buy variations of the base weapons from skilled blacksmiths or thematically appropriate places.   If your backstory has you growing up in a suitable location, and your class starts with the appropriate base weapon, you can start with it. Restricted to weapons worth less than 75 GP.   Alternatively, an Engineer of 5th level or higher can reforge an existing weapon into one of its variants over the course of a few days at the cost of some gold.


NameBase weaponCost
AtlatlClub25 GP
BolterSimple Crossbow150 GP
Book-a-pediaClub20 GP
Dwarven ShovelHandaxe15 GP
Executioner's SwordLongsword100 GP
FlambergeGreatsword70 GP
KatanaScimitar60 GP
Parry DaggerDagger10 GP
PikeSpear40 GP
TridentSpear15 GP
War PickWarhammer35 GP

Created by

stormgate_dnd.

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Feat

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