Smart Slime | Monster / Creature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Smart Slime

Medium ooze, unaligned
Armor Class 8
Hit Points 20
Speed 10ft Climb: 10ft

STR
15 +2
DEX
6 -2
CON
14 +2
INT
12 +1
WIS
6 -2
CHA
1 -5

Damage Resistances Acid
Damage Immunities Lightning, Slashing
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60ft (blind beyond this radius), Passive Perception 8
Languages
Challenge 2 (450 XP)

At will: True Strike
Mage Hand
Acid Splash (Dex Save: 12)

2/day: Magic Missile


Amorphous The jelly can move through a space as narrow as 1 inch wide without squeezing.   Spider Climb The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.   Scroll Absorb The jelly can absorb spell scrolls and cast them once per every scroll it's absorbed.


Actions

Pseudopod Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 9 2d6+2 bludgeoning damage plus 3 1d6 acid damage.

Reactions

Split When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.


 

Created by

MechaCake.

Statblock Type

Monster / Creature

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