Divine Ally | Action / Feat | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Divine Ally
TRAIT

Requirements Champion 1
Description Your devotion attracts a spirit of your deity's alignment.
Applications Once you choose an ally, your choice can't be changed.   The following are divine allies:  
  • Blade Ally: A spirit of battle dwells within your armaments. Select one weapon or handwraps of mighty blows when you make your daily preparations. In your hands, the item gains the effect of a property rune and you also gain the weapon's critical specialization effect. For a champion following the tenets of good, choose disrupting, ghost touch, returning, or shifting. For a champion following the tenets of evil, choose fearsome, returning, or shifting.
  • Shield Ally: A spirit of protection dwells within your shield. In your hands, the shield's Hardness increases by 2 and its HP and BT increase by half.
  • Steed Ally: You gain a young animal companion as a mount. Ordinarily, your animal companion is one that has the mount special ability, such as a horse. You can select a different animal companion (GM's discretion), but this ability doesn't grant it the mount special ability.

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Action / Feat

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