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Ludwig, The Tormented in Dungeons & Dragons 5e

Excal-heim, Bloodborne

Ludwig, The Tormented CR: 10 (5,900xp)

Large monstrosity, chaotic evil
Armor Class: 16 (natural armor)
Hit Points: 160 16d10+72
Speed: 40 ft

STR

18 +4

DEX

14 +2

CON

19 +4

INT

5 -3

WIS

8 -1

CHA

13 +1

Saving Throws: Str +10, Con +9
Skills: perception +5
Damage Vulnerabilities: Silvered weapons
Condition Immunities: frightened
Senses: Darkvision 60ft., passive perception 15
Challenge Rating: 10 (5,900xp)

Blood Sense. Acwald has advantage on Wisdom (Perception) checks to find creatures that are missing hit points.   Beastial Mind. Acwald has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.   Upon reaching 0 HP: is sent deeper into the nightmare and becomes Ludwig, Lunar Blade.
Additionally, if a pc/npc has the Twilight Estoc, it becomes the Silvermoon Katana. If not, he drops the Silvermoon Katana.

Actions

Multiattack. Ludwig makes 3 attacks, 2 with its claws and 1 bite or hooves.   Claws. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 14 3d6+4 slashing damage.
Bite. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 17 3d8+4 piercing damage.
Hooves. Melee Weapon Attack: +12 to hit, reach 5ft, one target. Hit: 11 3d4+4 bludgeoning damage.
Psychic Breath (Recharge 5-6). Acwald's second head breathes a powerful blast of raw Psychic energy.
Each creature in a 60-foot cone must make a DC 18 Dexterity saving throw, taking 27 6d8 Psychic damage on a failed save and half as much on a successful one.

Based on Ludwig, the Accursed from Bloodborne.
Part 1: Ludwig, the Soul hunter
Part 2: Ludwig, The Tormented
Part 3: Ludwig, Lunar Blade

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