Keen Smell. The moose has advantage on (wis) Perception checks involving smell.
Charge. If the moose uses 30 ft. of movement on its turn to move in a single direction, it can make a Gore attack, dealing 2d8+4 Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d8+4 Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1d6+4