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The River Frog in Dungeons & Dragons 5e

The River Frog CR: 1

Tiny beast, lawful neutral
Armor Class: 12
Hit Points: 12 ( 2d6+2) 2d6+2
Speed: 20 ft , swim: 20 ft

STR

8 -1

DEX

18 +4

CON

12 +1

INT

10 +0

WIS

18 +4

CHA

10 +0

Skills: Acrobatics +7, Perception +4
Senses: Darkvision 30 ft., passive Perception 16
Languages: Frog, Toad, Common
Challenge Rating: 1

Amphibious. The river frog can breate air and water.   Standing Leap. The river frog's long jump is up to 20 ft., and its high jump is up to 10 ft., with or without a running start.   Outdoor Cuisine. Once per long rest, the river frog can locate enough food in the wilderness to feed both itself and its master for one day.

Actions

Acid Breath. The river frog exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 5 (1d6+2) 1d6+2 acid damage on a failed save, or half as much damage on a successful one.

River frogs of the Ancient Toad's dominion are quick thinkers and fast movers, often used for scouting the rivers and swampy waters of their home. They are tiny beasts, usually green, red, blue, black in color. They prefer the water and will often try to locate sources of food near riverbanks or ponds for their masters. River frogs are very loyal, and will fight with quick attacks from their acid breath. River frogs generally perch themselves in small pools of water or on their master's shoulders.

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