Iridium | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Iridium CR: 1/2

Small wyvern, lawful good
Armor Class: 16
Hit Points: 22hp (5d8) 5d8
Speed: 30 ft , fly: 50 ft , burrow: 0 ft , swim: 0 ft , climb: 0 ft

STR

14 +2

DEX

14 +2

CON

10 +0

INT

7 -2

WIS

14 +2

CHA

12 +1

Saving Throws: Proficient in all saving throws
Skills: Proficient in Stealth, Survival, Perception, and Athletics
Senses: Darkvision 60 ft, passive Perception 15
Languages: None
Challenge Rating: 1/2

Favored enemy (Undead): You gain a +2 bonus to damage rolls with weapon attacks against creatures of the chosen type. Additionally, you have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them. *Verum: In addition to its normal effects, Favored Enemy gives advantage on Wisdom (Martial) checks against your chosen favored enemy.

Actions

Claws (Melee Weapon Attack): reach 5 ft., one target. Hit: 1d4 piercing damage (1d6 if Large, 1d8 if Huge). 1d20+5 1d4+5   Stabilizing Saliva: Your companion’s saliva becomes a coagulant. As an action, your companion can stabilize an unconscious and dying creature within 5 feet of it.   Dive Attack: If your companion is flying and dives at least 30 ft. straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 1d6 damage to the target (1d8 if Large, 2d6 if Huge). 1d6

Iridium was a small wyvern companion with eyes glowing with a deep red and shiny dark scales that, in certain lighting, looked pitch black and, in other lighting, looked like a rainbow of colors. Their trait was "I put my friends' needs before my own in all things" and their flaw was "I'm deathly afraid of water."

Created by

theidiosyncrazy.

Statblock Type

Monster

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