Detect Evil | Cleric Spell | Dungeons & Dragons 1st Edition | Statblocks & Sheets | World Anvil

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Detect Evil

Name
Detect Evil
Duration
6 Turns
Range
120'
Description
Objects enchanted for evil purposes or living beings with evil intentions are caused to magically glow.   Intent only: This spell does not grant the ability to read minds, but only grants a general sense of evil intent.   Definition of evil: The referee must decide what is “evil”. Some things that are potentially harmful, like traps, are not “evil.”
Reversed?
No
Reversed Details:

Created by

KaijuKojin.

Statblock Type

Cleric Spell

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