Yathai Yelora | Character Sheet | Pathfinder 2e | Statblocks & Sheets | World Anvil

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Yathai Yelora

ALCHEMIST BOMBER ELF HUMANOID
Class
Bomber 1
Size
Alignment
Chaotic Neutral
XP
Level
  1  
Hero Points
Deity
Seer Elf
Street Urchin
30ft
+0
Str
Modifier
Strength
Score
10
+3
Dex
Modifier
Dexterity
Score
16
+1
Con
Modifier
Constitution
Score
12
+3
Int
Modifier
Intelligence
Score
16
+2
Wis
Modifier
Wisdom
Score
14
+0
Cha
Modifier
Charisma
Score
10
Total
22
Base
10
Key
3
Item
6
Prof
3
U T E M L
  +2      

 
Common, Elvish, Dwarven, Celestial, Draconic
HP
20/20
Temp. HP
0
Total
5
Prof. Mod
3
Att. Mod (Wis)
2
Item Mod
0
U T E M L
  +2      

 
Senses
Low-Light Vision
Total
16
AC Base
10
Dex Bonus (or AC Cap)
3
Item
0
Prof
3
U T E M L
  +2      

 
Unarmored
U T E M L
  +2      

 
Light
U T E M L
  +2      

 
Medium
U T E M L
+0        

 
Heavy
U T E M L
+0        

 
Shield AC
+0
Hardness
0
Shield HP
0 / 0
BT
0
Save Total Mod Prof Item Prof. Bonus
Fortitude (CON) 6 1 5 0 4
Reflex (DEX) 8 3 5 0 4
Will (WIS) 5 2 3 0 2
Simple Weapons
U T E M L
  +2      

 
Martial Weapons
U T E M L
+0        

 
Alchemical BombsTrained;
ElvishTrained;
UnarmedTrained;
Rapier 1d20+6 1d6 Piercing;
Sling 1d20+4 1d6 Blugeoning;
Total Prof. Mod Ability Mod Item Mod Armor Mod
+6 Acrobatics (dex) 3 3 0
+6 Arcana (int) 3 3 0
+0 Athlethics (str)   0 0
+6 Crafting (int) 3 3 0
+3 Deception (cha) 3 0 0
+0 Diplomacy (cha)   0 0
+3 Intimidation (cha) 3 0 0
+11 Lore: alaq 8 +3 0
+2 Medicine (wis)   2 0
+2 Nature (wis)   2 0
+3 Occultism (int)   3 0
+0 Performance (cha)   0 0
+2 Religion (wis)   2 0
+6 Society (int) 3 3 0
+6 Stealth (dex) 3 3 0
+2 Survival (wis)   2 0
+6 Thievery (dex) 3 3 0
Spell Attack Roll
Total Key Prof
3 3 0
Spell DC
Total Base Key Prof
13 10 3 0
Magic Tradition
Arcane
Spells Per Day
Per Day
Level 1 2 3 4 5 6 7 8 9 10
Current
© Paizo - PF2e v1.8 Sheet made by Gorkam and Davina, update by Tillerz - Updated: 2024-02-03

Statblocks for your Feats and Ability.

Ancestry Feats & Abilities

Elven Weapon Familiarity - Ancestry Feat 1
TRAIT

Requirements Elf Ancestry
Description You favor bows and other elegant weapons. 
Applications You are trained with longbows, composite longbows, longswords, rapiers, shortbows, and composite shortbows.   In addition, you gain access to all uncommon elf weapons. For the purpose of determining your proficiency, martial elf weapons are simple weapons and advanced elf weapons are martial weapons.

Skill Feats

Pickpocket - General Feat 1
TRAIT

Requirements Trained in Thievery
Description
Applications You can Steal or Palm an Object that’s closely guarded, such as in a pocket, without taking the –5 penalty. You can’t steal objects that would be extremely noticeable or time-consuming to remove (like worn shoes or armor or actively wielded objects). If you’re a master in Thievery, you can attempt to Steal from a creature in combat or otherwise on guard. When doing so, Stealing requires 2 manipulate actions instead of 1, and you take a –5 penalty.

Class Feats & Abilities

Statblocks for your spells.

Innate Spells

Detect Magic - Cantrip 1
DOUBLE ACTION

Requirements somatic or verbal components
Description Area- 30-foot emanation   You send out a pulse that registers the presence of magic.
Applications You receive no information beyond the presence or absence of magic. You can choose to ignore magic you’re fully aware of, such as the magic items and ongoing spells of you and your allies.   You detect illusion magic only if that magic’s effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren’t deceptive in appearance (such as an invisibility potion) typically are detected normally.   Heightened (3rd) You learn the school of magic for the highest level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.   Heightened (4th) As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don’t learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).

Created by

JMTyranny.

System

Pathfinder 2e

Statblock Type

Character Sheet

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