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Scp-076-2 "Abel" in Dungeons & Dragons 5e

Scp-076-2 "Abel" CR: 15

Medium humanoid, chaotic neutral
Armor Class: 16
Hit Points: 180 (16d20 + 20) 16d20+20
Speed: 40 ft , swim: 30 ft , climb: 30 ft

STR

22 +6

DEX

16 +3

CON

18 +4

INT

10 +0

WIS

10 +0

CHA

10 +0

Saving Throws: STR +11, DEX +8, CHA +5
Damage Resistances: Acid, Cold, Fire, Lightning, Poison
Damage Immunities: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities: Charmed, Exhaustion, Frightened
Senses: Passive Perception 12
Languages: common, any ancient language
Challenge Rating: 15

Sword Master. 076-2 is proficient with all swords, if he is disarmed he will instantly Rearm himself with another blade drawn out of a small pocket dimension (choose from below).   Durable. 076-2 will keep fighting for two rounds after he reaches 0 hit points unless the final blow was dealt with fire, acid, necrotic, or psychic damage.   Eternal Return. whenever 076-2 is killed his body will return to 076-1 and slowly reform over the course of 1d12 + 2 1d12+2 months.

Actions

Any Sword. Melee Weapon Attack: +10 3d20+5 to hit, reach 5 ft., 1 target. Hit: 35 (3d20 + 5) 3d20+5 Slashing/Piercing damage. 


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