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Shadow Paladin

Medium celestial (undead), any
Armor Class: 19 (magic plate armor)
Hit Points: 98
Speed: 30 ft

STR

19 +4

DEX

11 +0

CON

14 +2

INT

11 +0

WIS

11 +0

CHA

17 +3

Saving Throws: Str +8, Con +6, Cha +7
Damage Vulnerabilities: Radiant
Damage Resistances: Bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities: Necrotic, poison
Condition Immunities: Frightened, poisoned, paralyzed, charmed
Senses: Truesight 60 ft.

The Shadow paladin is a 9th-level Paladin (Oathbreaker). Its Spellcasting Ability is Charisma, with Spell Attack = 1d20+7 and Spell Save DC = 15. It knows the following spells:  

Spell Level Spell Attack/Saving Throw, Range, Concentration Effect(s) Per Higher Level
1st (4 slots) Hellish Rebuke Range = 60 ft., Reaction upon being damaged, Dex Save Fail =] 2d10 fire damage or 1/2 dmg on Suc +1d10
Inflict Wounds Touch 3d10 necrotic damage +1d10
Bane AOE from self radius = 30 ft., Cha Save, 3 targets Target substracts 1d4 from its Saving Throw and Attack rolls +1 target
2nd level (3 slots) Crown of Madness Range = 120 ft., Concentration up to 1 min, Wis Save Fail =] Charmed, target makes attack before moving on creature of your choice. Requires action to keep control. Wis Save is repeated at end of turn.
Darkness AOE radius = 15 ft., Range = 60 ft.
3rd level (2 slots) Animate Dead Range = 10 ft, duration = 1 min Creates a skeleton or zombie from pile of bones or flesh. Control of it requires a Bonus Action
Bestow Curse Touch, Concentration up to 1 min, Wis Save, choose effect from listed options Fail =] Disadvantage on an Ability Check & Saves; Disadvantage on Attack rolls against you; Suc Wis Save at start turn or do nothing; Your attacks and spells deal + 1d8 necrotic damage
Smite of Beliar Self, Bonus Action, Concentration up to 1 min Next hit deals 3d8 extra necrotic damage.
   


Vicious Smite On a hit, the Shadow Paladin can expend a Spell Slot to deal an additional 2d8 necrotic damage. For each higher level spell slot the damage increases with 1d8 .   Aura of Hate Each ally of the paladin, including itself, receives an additional +3 on their damage rolls (included in the Shadow Paladin's attacks).

Actions

Multiattack The Shadow Paladin makes two attacks with its Chaos Greatsword.
Chaos Greatsword Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6+7 slashing damage.


Created by

OmeWillem.

Statblock Type

Monster

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