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Nashaxian The Angered in Pathfinder 2e

Nashaxian The Angered


Name
Nashaxian The Angered
Tags
Pathfinder 2e, Medium, Baatetzu, Fiend, CR 5, Lawful Evil, Open Road
Organization
Solitary
Cr
5
Perception
Expert , Greater Darkvision
Ac
22
Saves
Fortitude- Trained Reflex- Expert Will- Trained +1 status to all saves vs. magic
Hp
60
Abilities
STR 18 DEX 14 CON 18 INT 6 WIS 14 CHA 12
Attack
Glaive Slashing Evil and Infernal (deadly 1d8, evil, forceful, magical, reach 10 feet Beard (magical), piercing plus Avernal fever
Reaction
Speed 35 feet
  • Infernal Detonations- [reaction] Trigger A creature Nashaxian can see steps on one of the 10-foot-by-10-foot patches of flame in the throne room hallway; Effect The creature and any other creatures above that patch take 1d6+2 fire damage.
  • Avernal Fever- Saving Throw DC 23 Fortitude; Stage 1 carrier with no ill effect (1 day Stage 2 enfeebled 1 (1 day Stage 3 enfeebled 2 (1 day)
  • Infernal Wound- (divine, necromancy) Nashaxian’s glaive Strike also deals 1d4 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully assists with the recovery. The DC to Administer First Aid to a creature with an infernal wound is increased by 3. A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 18 counteract check or the magic fails to heal the creature.
  • Reposition- Trigger Nashaxian hits a creature with a glaive Strike; Effect Nashaxian moves the creature 5 feet in any direction. The destination square must be within reach of Nashaxian’s glaive. This movement doesn’t trigger reactions
Epic_actions
  • DC 19; 5th dimension door; 4th dimension door (at will)
  • Rituals DC 19; 1st infernal pact
  • Wriggling Beard [one-action] Frequency once per round; Effect Nashaxian makes a beard Strike. This Strike ignores his multiple attack penalty and doesn’t count toward that penalty.
Social_actions
Acrobatics Athletics Intimidation Religion Stealth   Languages- Languages Celestial, Common, Draconic, Infernal; telepathy 100 feet
  • Immunities- Fire
  • Weakness- Good 5
  • Resistances- physical 5 (except silver), poison 10
         
Treasure
Barbazu's Glaive
IsShared
on

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