Ravenous Tumbleweed | Monster / NPC | Pathfinder 1e | Statblocks & Sheets | World Anvil

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CR 1/3

Ravenous Tumbleweed

N Tiny Plant
Initiative: +1 Senses: low-light vision; Perception +0

This tangle of dry-looking vegetation has grown into a spherical ball of thorny twigs and roots.

Defense

AC: 14, touch 13, flat-footed 13 (+1 Dex, +1 natural, +2 size)
HP: 5 1d8+1
Fortitude: +3 Reflex: +1 Will: +0
Immune: plant traits

Offense

Speed: 30 ft.
Melee: slam +0 (1d4-2)
Special Attacks: hurling charge
Space: 2-1/2 ft. Reach: 0 ft.

Statistics

Str 6, Dex 13, Con 12, Int —, Wis 11, Cha 4
Base Attack: +0 CMB: -2 CMD: 7 (can't be tripped)
SQ: wind-borne

Ecology

Environment: warm deserts and plains
Organization: solitary, pair, or drift (3–12)
Treasure: none

Special Abilities

Familiar The master of a ravenous tumbleweed familiar gains a 10-foot bonus to speed when using the charge, run, or withdraw actions.   Hurtling Charge (Ex) A ravenous tumbleweed that travels at least 20 feet as part of a charge action does not provoke an attack of opportunity when it enters an opponent’s space to make a melee attack.   Wind-Borne (Ex) While in an area of moderate wind (11–20 mph), a ravenous tumbleweed’s speed increases by 10 feet when it moves in the direction of the wind. In an area of at least strong wind (21+ mph), its speed instead increases by 20 feet when it moves in the direction of the wind, and it gains a +2 dodge bonus to its AC against attacks of opportunity on any round in which it moves in that direction.  
Unlike its harmless counterpart, a ravenous tumbleweed uproots itself when nutrients are scarce in order to hunt down live prey. These seasonally carnivorous plants gather into imposing drifts that wait for periods of high winds before overwhelming birds, rabbits, and even deer.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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